totalsandiego.blogg.se

Darkest dungeon mods not working
Darkest dungeon mods not working









darkest dungeon mods not working

  • This means that you can technically use both methods without issue (not advised, but it shouldn't break too much).
  • darkest dungeon mods not working

  • Methods are now properly separated: data specific to each is stored in Data (collection) and Links (list).
  • Updating from previous version? Please delete the AppData\Local\Conexus folder!.
  • User data is now stored in Documents\Conexus\Config\config.ini.
  • New directories are Conexus\Config, Conexus\Data, Conexus\Links, and Conexs\Logs.
  • Moved generated files to Documents\Conexus.
  • Better debug info in logs: includes OS, mode, and method used.
  • Log now saves much more often, to hopefully catch any possible breaks.
  • darkest dungeon mods not working

  • Added message to let the user know when debug info is being generated.
  • Added check to make sure the user didn't accidentally forget to select a SteamCMD\mods directory.
  • Added check to make sure you're got an internet connection before anything is processed.
  • Added missing exception handling when downloading HTML from source.
  • Added data text file verification (for HTML, Mods, and ModInfo in \Data and \Links).
  • Changed data saving, if you delete the URL after a saved URL is loaded, it will be deleted from the config when you close Conexus.
  • Make sure your mod name comes before the link, otherwise odd stuff can/will happen.
  • Implemented a character limit of 120 for the mod name, windows supports upwards of 260, but that seems excessive for this.
  • Links file is now much more flexible, and can be formatting in a variety of ways.
  • Changed how the asterisk works, it now denotes mod names.
  • This means you don't need to preface comments with an asterisk starting with this version.
  • Changed check for Links.txt, from * to "steamcommunity", should be less error-prone.
  • Removed deleting mods in \262060, to save users of large mods lists time with subsequent use of Conexus.
  • If more than 1/4th of your list fails to download, Conexus will stop processing mods (to account for hidden mods).
  • Conexus will now try twice to download mods.
  • Added download verification that complements the aforementioned diagnostics.
  • Added lengthy debug/diagnostics when SteamCMD fails to download mods.
  • Corrected spelling in certain log messages.
  • Changed log level in generic exception from WARNING to ERROR (because this only happens when everything irreparably breaks).
  • New log tag, DEBUG, to hopefully help with specific troubleshooting steps.
  • Log window should now properly scroll to the bottom of the window with each new window.
  • Cleaned up CS, again comments, removed version tags, felt more like bloat than help.
  • Cleaned up XML, specifically comments, adding/changing/removing.
  • Made log window bigger to keep overall window the same size.
  • Adjusted UI to accommodate these changes.
  • Merged methods (collection/list), provide a URL to use a collection, if none is given, Links.txt will be used.
  • Merged modes (download/update), both are now handled automatically.










  • Darkest dungeon mods not working